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Trick: Difference between revisions

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Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the [[trick stick]] to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.
Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the [[trick stick]] to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.


Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with the X button to perform Trick 1 or the Y button to perform Trick 2 (OR IS IT THE OTHER WAY AROUND? I FORGET! PLEASE FIX THIS!).
{{Needs testing}}
 
Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with {{Controls|X}} to perform Trick 1 or {{Controls|Y}} to perform Trick 2.


== Trivia ==
== Trivia ==
* Curiously, there are no awards associated with tricks, making them optional for 100% completion.
* Curiously, there are no awards associated with tricks, making them optional for 100% completion.
[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 14:10, 4 February 2026

Tricks are a new mechanic introduced in Trouble in Paradise.

Overview

Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the trick stick to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.

In-game testing needed. This information has not been fully verified in-game. You can help improve Piñata Journal by testing it.


Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with Template:Controls to perform Trick 1 or Template:Controls to perform Trick 2.

Trivia

  • Curiously, there are no awards associated with tricks, making them optional for 100% completion.