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'''Experience''' is an important aspect of the game. Most activities will grant the player with experience points, usually by obtaining awards. Obtaining new pinata, romancing them, growing and fertilizing plants, and even sending piñatas to parties will all reward the player with experience. | '''Experience''' is an important aspect of the game. Most activities will grant the player with experience points, usually by obtaining awards. Obtaining new pinata, romancing them, growing and fertilizing plants, and even sending piñatas to parties will all reward the player with experience. | ||
Experience takes the form of flower petals, placed around the in-game clock. Each point is one petal, with 12 petals in total, corresponding to the hours on the clock. Filling up the entire flower will reset the experience bar, often granting a level up. Higher levels will require more flowers be filled | Experience takes the form of flower petals, placed around the in-game clock. Each point is one petal, with 12 petals in total, corresponding to the hours on the clock. Filling up the entire flower will reset the experience bar, often granting a level up. Higher levels will require more flowers be filled to level up, with a circle indicating how many more flowers must be filled before reaching the next level. | ||
== Levels == | == Levels == | ||
{{Needs testing}} | {{Needs testing}} | ||
There are a total of 108 levels in ''Viva Piñata'', and 196 in ''Trouble in Paradise''. | There are a total of 108 levels in ''Viva Piñata'', and 196 in ''Trouble in Paradise''. All the game's content will be unlocked before even coming close to max level, and higher levels exist only to track progress toward 100% completion. | ||
The game will begin at level 1, with | The game will begin at level 1, with the earliest levels obtained over the course of the tutorial. Leveling up is very important as it unlocks new seeds, new piñatas, new shops will open up, more threats will come to terrorize the garden, and new titles and upgrades will be granted as the player advances through the levels. Even after obtaining the highest title possible, it is still possible to level up further, however, at this point it is just a completion marker and nothing else will be unlocked. | ||
The following list records all important unlocks, up until | The following list records all important unlocks, up until no more content can be unlocked by leveling up. Most level ups will unlock new items in the shops, but only important additions, such as special buildings and Helpers, will be listed here. For an in-depth list on a shop's catalog, see its respective page. New seeds given by [[Seedos]] are also excluded, see his page for a full list. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Level | !Level | ||
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=== Pocket Paradise === | === Pocket Paradise === | ||
In ''Pocket Paradise,'' levels work drastically differently from the console games. Experience points do not exist in this game, and level is instead determined by meeting a certain threshold of completion percentage. Additionally, there are only 10 total levels to achieve. Much like in the console games, each new level unlocks numerous new abilities, items and piñatas. Also like the console games, the smaller blue petals around the clock can be used to track how close | In ''Pocket Paradise,'' levels work drastically differently from the console games. Experience points do not exist in this game, and level is instead determined by meeting a certain threshold of completion percentage. Additionally, there are only 10 total levels to achieve. Much like in the console games, each new level unlocks numerous new abilities, items and piñatas. Also like the console games, the smaller blue petals around the clock can be used to track how close the player is to leveling up. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
Latest revision as of 15:47, 11 February 2026
Experience is an important aspect of the game. Most activities will grant the player with experience points, usually by obtaining awards. Obtaining new pinata, romancing them, growing and fertilizing plants, and even sending piñatas to parties will all reward the player with experience.
Experience takes the form of flower petals, placed around the in-game clock. Each point is one petal, with 12 petals in total, corresponding to the hours on the clock. Filling up the entire flower will reset the experience bar, often granting a level up. Higher levels will require more flowers be filled to level up, with a circle indicating how many more flowers must be filled before reaching the next level.
Levels
In-game testing needed. This information has not been fully verified in-game. You can help improve Piñata Journal by testing it.
There are a total of 108 levels in Viva Piñata, and 196 in Trouble in Paradise. All the game's content will be unlocked before even coming close to max level, and higher levels exist only to track progress toward 100% completion.
The game will begin at level 1, with the earliest levels obtained over the course of the tutorial. Leveling up is very important as it unlocks new seeds, new piñatas, new shops will open up, more threats will come to terrorize the garden, and new titles and upgrades will be granted as the player advances through the levels. Even after obtaining the highest title possible, it is still possible to level up further, however, at this point it is just a completion marker and nothing else will be unlocked.
The following list records all important unlocks, up until no more content can be unlocked by leveling up. Most level ups will unlock new items in the shops, but only important additions, such as special buildings and Helpers, will be listed here. For an in-depth list on a shop's catalog, see its respective page. New seeds given by Seedos are also excluded, see his page for a full list.
| Level | Experience required | Leafos Dialogue
(TIP Only) |
Unlocks
(Classic) |
Unlocks
(TIP) |
|---|---|---|---|---|
| 1 | N/A | N/A | N/A | N/A |
| 2 | ||||
| 3 |
Pocket Paradise
In Pocket Paradise, levels work drastically differently from the console games. Experience points do not exist in this game, and level is instead determined by meeting a certain threshold of completion percentage. Additionally, there are only 10 total levels to achieve. Much like in the console games, each new level unlocks numerous new abilities, items and piñatas. Also like the console games, the smaller blue petals around the clock can be used to track how close the player is to leveling up.
| Level | Percent completion | Unlocks |
|---|---|---|
| 1 | 0% | Freebie Shovel, Freebie Watering Can, Grass Seed Packet |
| 2 | 1.3% | Sparrowmint, Bunnycomb, Mousemallow, Costolot's Store, Daisy Seed, Buttercup Seed, Turnip Seed, Carrot Seed, Tin Watering Can, Crazy Paving |
| 3 | 6% | Experienced Gardener title, Taffly, Mothdrop, Squazzil, Pumpkin Seed, Poppy Seed, Hazelnut Seed, Thistle Seed, Chili Seed, Tulip Seed, Apple Seed, Bluebell Seed, Blackberry Seed, Gold Watering Can, Hollow Log, Fir Tree Log, Hay Bale, Firebrand, Wire Fence |
| 4 | 14.5% | Skilled Gardener title, Pond shovel head, Quackberry, Lickatoad, Newtgat, |
| 5 | ||
| 6 | ||
| 7 | 50% | Great Gardener title, Chocstrich, Sweetooth, Macaracoon, Hootyfruity |
| 8 | 65% | |
| 9 | 70% | |
| 10 | 80% |