My Garden: Difference between revisions
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Development began in 2002, when Rare founder and director [[wikipedia:Stamper brothers|Tim Stamper]] created a six-page document conceptualizing a game in which the player created and adjusted a garden in order to attract different species of animals, based on his own experience trying to attract [[wikipedia:Hummingbird hawk-moths|hummingbird hawk-moths]] to his garden at home. | Development began in 2002, when Rare founder and director [[wikipedia:Stamper brothers|Tim Stamper]] created a six-page document conceptualizing a game in which the player created and adjusted a garden in order to attract different species of animals, based on his own experience trying to attract [[wikipedia:Hummingbird hawk-moths|hummingbird hawk-moths]] to his garden at home. | ||
== References == | |||
<references /> | <references /> | ||
Revision as of 17:02, 22 October 2025


My Garden, sometimes referred to as Your Garden and Amazing Garden, was the title of an abandoned concept for a Pocket PC game that would eventually evolve into Viva Piñata.[1]
History
Development began in 2002, when Rare founder and director Tim Stamper created a six-page document conceptualizing a game in which the player created and adjusted a garden in order to attract different species of animals, based on his own experience trying to attract hummingbird hawk-moths to his garden at home.
References
- ↑ Viva Piñata Origins. MundoRare. Archived copy (Original link no longer available) (Accessed 22 October 2025)