Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Trick

From Piñata Journal
Revision as of 14:00, 21 February 2026 by Little Ghost (talk | contribs)

Tricks are a new mechanic introduced in Trouble in Paradise.

Overview

Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the trick stick to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.

In-game testing needed. Details: Which button does which trick?.


Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with the X button to perform Trick 1 or the Y button to perform Trick 2.

Trivia

  • Curiously, there are no awards associated with tricks, making them optional for 100% completion.
  • In the Storybook, a young Sidos taught tricks to his Shellybeans, making them extremely popular. This predates tricks as a mechanic, and the tricks mentioned do not seem to correspond with the Shellybean's tricks that can be taught in Trouble in Paradise.