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Trick: Difference between revisions

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'''Tricks''' are a new mechanic introduced in ''[[Trouble in Paradise]]''.  
'''Tricks''' are a new mechanic introduced in ''[[Trouble in Paradise]]''. By feeding [[piñatas]] certain types of food, they will perform a unique animation, that can be permanently learned with the use of the [[Trick Stick|trick stick]].  


== Overview ==
== Overview ==
Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the [[trick stick]] to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.
Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like [[variants]], a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the trick stick to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.
 
{{Needs testing|details=Which button does which trick?}}


Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with {{X}} to perform Trick 1 or {{Y}} to perform Trick 2.
Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with {{X}} to perform Trick 1 or {{Y}} to perform Trick 2.

Latest revision as of 14:07, 21 February 2026

Tricks are a new mechanic introduced in Trouble in Paradise. By feeding piñatas certain types of food, they will perform a unique animation, that can be permanently learned with the use of the trick stick.

Overview

Tricks are bespoke animations that piñatas can perform, which are unique to each species. Like variants, a piñata must eat something to perform its trick. While a piñata is performing a trick, it can be tapped with the trick stick to learn that trick permanently. Once a piñata has learned a trick, the trick stick can be used to activate that trick on command rather than fulfilling the requirement again.

Every piñata species has two tricks, referred to in-game as Trick 1 and Trick 2, each with its own unique requirements. Trick 2 always uses the piñata's attack object as part of the trick. If a piñata knows its tricks, the Trick Stick can be used with the X button to perform Trick 1 or the Y button to perform Trick 2.

Trivia

  • Curiously, there are no awards associated with tricks, making them optional for 100% completion.
  • In the Storybook, a young Sidos taught tricks to his Shellybeans, making them extremely popular. This predates tricks as a mechanic, and the tricks mentioned do not seem to correspond with the Shellybean's tricks that can be taught in Trouble in Paradise.